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use crate::{
window_function::{
BlackmanHarrisWindow, HammingWindow, HannWindow, RectangularWindow, Sine4Window,
WindowFunction,
},
window_size::WindowSize,
};
use nice_plug::prelude::*;
#[derive(Clone, PartialEq, Enum)]
pub enum WindowType {
Rectangular,
Hann,
Hamming,
BlackmanHarris,
Sine4,
}
impl WindowType {
pub fn new_function(&self, window_size: &WindowSize) -> Box<dyn WindowFunction> {
match self {
Self::Rectangular => Box::new(RectangularWindow::new(window_size)),
Self::Hann => Box::new(HannWindow::new(window_size)),
Self::Hamming => Box::new(HammingWindow::new(window_size)),
Self::BlackmanHarris => Box::new(BlackmanHarrisWindow::new(window_size)),
Self::Sine4 => Box::new(Sine4Window::new(window_size)),
}
}
pub fn as_str(&self) -> &'static str {
match self {
Self::Rectangular => "Rectangular",
Self::Hann => "Hann",
Self::Hamming => "Hamming",
Self::BlackmanHarris => "Blackman-Harris",
Self::Sine4 => "Sin^4",
}
}
pub fn iter() -> impl Iterator<Item = Self> {
[
Self::Rectangular,
Self::Hann,
Self::Hamming,
Self::BlackmanHarris,
Self::Sine4,
]
.into_iter()
}
pub fn as_byte(&self) -> u8 {
match self {
Self::Rectangular => 0,
Self::Hann => 1,
Self::Hamming => 2,
Self::BlackmanHarris => 3,
Self::Sine4 => 4,
}
}
}
impl From<u8> for WindowType {
fn from(item: u8) -> Self {
match item {
0 => Self::Rectangular,
1 => Self::Hann,
2 => Self::Hamming,
3 => Self::BlackmanHarris,
4 => Self::Sine4,
_ => panic!("Invalid window type"),
}
}
}
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